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Loose Cannon (video game) - Storyboards
This is an early video game I worked on in Austin, TX for Digital Anvil, a Robert Rodriguez visual FX company that was working on the Wing Commander movie at the time, and it was kind of ahead of it's time. Resident Evil 2 had just come out and everyone was really impressed with the cut-scenes so they wanted it to look pretty good. It was a GTA type game (driving but also getting out of the cars and doing stuff) but before GTA 3 came out. And with Mad Max vibes.

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